The last 14 of January was launched the latest stable version of the software that allows us to run Window apps on other platforms. Previously, six Release Candidates had been released, one per week, varying the usual, biweekly development they typically work on for an entire year. After WINE v6.0, now it's time to go back to development, let's say normal, so a few hours ago have thrown WINE 6.1, which is the first version of this phase and the one that will have a successor again in two weeks.
WineHQ works like this: they release a stable version, then move on to focus on the next one and release a development version every two weeks, like WINE 5.22. It is now when they begin to mention many new features that they include, such as the 37 corrected errors and the 326 changes since 6.0. As usual when the development is biweekly, the project mentions only a few of these changes as important, five to which is added the usual number of corrections. You have them below.
WINE 6.1 highlights
- Shape the Arabic text.
- More WinRT support in WIDL.
- VKD1.2D version 3 is used for Direct3D 12.
- Support for Rosetta memory layout on Mac M1.
- Support for Thumb-2 mode in ARM.
- Various bug fixes.
Interested users can now install WINE 6.1 from its source code, available in this y this other link, or from binaries that can be downloaded from here!. In the link from where we can download the binaries there is also information to add the official project repository to receive this and other future updates as soon as they are ready for systems like Ubuntu / Debian or Fedora, but there are also versions for Android and macOS .
The next development version will be WINE 6.2 and, if there are no surprises, which I dare to advance that will not happen seeing how punctual they are in WineHQ, it will arrive on February 12. Among what you will introduce, the only thing we can assure you is that will come with hundreds of small improvements and corrections as usual.