A few moments ago, the KDE Community released a new maintenance release of their software created by and for cartoonists. Is about Krita 4.2.8, a new installment that, in his own words, includes fewer fixes than v4.2.7. The reason is that they are focusing on rewriting the way Krita loads and saves resources like brushes, which is labor intensive and requires a lot of time and attention.
The main reason KDE Community is rewriting part of Krita is for Windows users. Last month alone, Krita added 1.500.000 customers to Microsoft's system to its user base, so it seemed like a good idea to focus a little more on them. In total, Krita 4.2.8 has introduced 44 changes, practically all to correct errors or improve the performance of some function.
Krita 4.2.8: 44 changes and more darling for Windows
Windows generally only writes the saved files to the actual disk when it wants to. So if you cut off the power to your computer before Windows did, it could corrupt your files. With 1,500,000 different users of Krita on Windows 10 in the last month, that is very likely to happen (just like there are people who work exclusively with nameless autosaves, don't do that!), So now we try to force to Windows to write files to disk after saving. This makes saving slower on Windows, but the added security should be worth it.
Krita 4.2.8 is now available for Windows, macOS and Linux. Unlike other releases, all three operating systems have received the latest version at the same time. Linux users already have it available at AppImage and in version Flatpak, but the Snap version and the repositories, including the KDE Backports, have not been updated yet.