Blender 3.4 arrives with official support for Wayland as the most outstanding news for Linux users

Blender 3.4

After previous version, released at the beginning of September and being the last LTS, we already have here another point release of one of the most praised open source tools, to the point of people like Edward Snowden. Blender 3.4 it introduces many interesting enhancements, but Linux users will be struck by the fact that Wayland already supports it natively. With this, in addition to presenting fewer failures, a more efficient use of resources will be made.

Blender 3.4 has finished support for Wayland which he introduced about two years ago. Its developers recommended using this 3D modeling software, among other things, on X11, and now there should be no preference anymore. But it does not rain to everyone's liking, and there will be NVIDIA users who will not be able to take advantage of all the support. That of NVIDIA and Linux is a couple that does not always end up eating partridges.

Highlights of Blender 3.4

  • Support for GPU rendering via EEVEE/Workbench.
  • New redo panel in NLA.
  • Dopesheet and timeline editors.
  • Ability to override all paths using environment variables.
  • Faster thumbnail creation for webp images.
  • Support for AV1 with FFmpeg.
  • Auto mask settings in sculpt mode is now accessible from the header in the 3D Viewport.
  • Faster reprojection attributes with voxel reflower.
  • Performance improvements when face sets and skins are not used.
  • Weight and vertex painting will use the entire stack of modifiers if it does not result in changes to the topology.
  • Face sets are now optional, which means primitive objects do not have a face set attribute by default.

Blender 3.4 It is now available from their website, where Linux users will download its tarball. Your snap pack It is now available, and should soon appear in Flatub. In the next few days it will also appear in the official repositories of most Linux distributions.

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