WINE 8.14 arrives after the August break with almost 500 changes

WINE 8.14

Tras 8.13, would have been expected WINE 8.14 It will arrive on August 4, but no. When it's summer in the northern hemisphere, WineHQ takes a break, and for a new development version we had to wait almost a month. But it is already here, and everything is returning to normal while all the collaborators return to their jobs.

If we look at the total number of points on the list, we can say that the waters have returned to normal. have been introduced 488 changes, and the average is usually between 300 and 400, so it seems that people have returned with fully charged batteries. What WineHQ found worth mentioning was support for the PCSC Framework used in macOS for smart cards, dumping Windows log files into WineDump, and fixes for WoW64 message windows, plus the usual point of various corrections.

Bugs fixed in WINE 8.14

  • The list of fixed bugs amounts to 30:
  • Winedbg sometimes receives invalid parameters.
  • DiRT 2 demo: Low FPS (1 – 3) during the race, but not in the game menus.
  • Not all serial ports work in wine.
  • 'Candytron' demo: certain objects appear black with GLSL enabled.
  • The Settlers II: 10th Anniversary runs very slow when CSMT is enabled.
  • Cygwin/MSYS2 `script -e` exit status forwarding randomly returns zero for non-null child processes.
  • Civilization 6 crashes on startup.
  • ws2_32:sock – test_connect() fails intermittently with 'Test failed: expected timeout'.
  • GdipFlattenPath stack overflow.
  • Freelancer with Crossfire mod crashes on startup.
  • advapi32:registry – test_performance_keys() sometimes fails due to regressing time.
  • ws2_32:sock – test_close_events() sometimes fails in Wine.
  • ws2_32:sock – test_empty_recv() sometimes gets an ERROR_IO_PENDING error in Wine.
  • ws2_32:sock – DuplicateHandle(socket) sometimes looks like a socket in test_WSAGetOverlappedResult() on Windows.
  • ws2_32:sock – test_write_watch() gets unexpected write counts on Windows 11.
  • winetricks --verify dotnet20 (AutoHotKey) fails on a wow64 build.
  • Spider-Man: Shattered Dimensions – Dialogue audio does not play.
  • Greenshot crashes when drawing a rectangle to take a screenshot ("GDI+ status: PropertyNotFound").
  • GStreamer gst_init_check() fails when called from winegstreamer on recent macOS, also Wine fails on macOS Sonoma.
  • ieframe:webbrowser – test_SetQueryNetSessionCount() sometimes gets an unexpected session count on Windows.
  • httpapi:httpapi – test_v2_bound_port() sometimes manages to connect on Windows 10.
  • Notepad++ crashed when processing a WM_DRAWITEM message.
  • Warframe: Camera/Mouse stuck on the X axis.
  • steam: small window floating over all windows even in full screen mode.
  • amstream:amstream consistently crashes on gitlab-debian-32.
  • gdi32:dc – print_something() gets bad signature on fg-deb64-*.
  • ntdll:file – The 64-bit function test_file_disposition_information() gets an unsupported error on Windows 10 1607 and 1709.
  • Yuzu won't start (requires MSVCP140_CODECVT_IDS.dll).
  • Trying to run WatchFaceStudio with wine 8.0 and Ubuntu 23 (lunar).
  • mfmediaengine:mfmediaengine – test_GetDuration() fails in Wine.

Translation via DeepL.

WINE 8.15 can now be downloaded from the button below these lines, and in its download page there is information to install this and other versions also in operating systems like macOS and Android.


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