AMD GPUOpen and promising new technologies

AMD GPU Open logo

AMD GPU Open is a new initiative of the firm to provide developers with a series of open source tools to work on their future projects and making use of the next generation of the SDK and the graphic effects for the DirectX12 and Vulkan graphic APIs under graphic cards. o Integrated GPUs of RDNA architecture.

In addition, it will have new and interesting technologies such as fidelityFX. This AMD technology was exclusively associated with AMD Contrast Adaptive Sharpening. Now, by opening this project, these tools and technologies will be able to be at the service of video game developers to create new and better graphic effects.

FidelityFX Contrast Adaptive Sharpening was not new, it had already been integrated into various AAA games for PC like BOrderlands 3, Gears 5, Monster Hunter World, F1 2019 and also in Star Wars Jedi: Fallen Order. With this technology, these video games improved sharpness without introducing artifacts or reducing the performance of the video game significantly as has happened until now.

Another of the tools or technologies that developers will have in AMD GPUOpen is Sssr (Stochastic Screen Space Reflections). With it, developers will be able to enable reflection effects in a much more efficient way compared to conventional SSR techniques.

SPD (Single Pass Downsampler) is also another name that developers will find. The idea behind this new technology is that developers can have at their disposal a solution to be able to generate up to 12 levels of MIP without compromising performance.

Also COCOA (Combine Adaptive Compute Ambient Occlusion) and HDR Mapper. The first is to optimize the implementation of INtel ASSAO so that users have better performance on their equipment and up to 5 integrated quality settings. The second and last is to integrate HDR without great performance costs and with greater simplicity.

Ultimately, a good suite for developers who will be able to improve the graphic quality and give videogame graphics more realism without so much performance penalty and with greater ease ...


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  1.   Eduardo said

    Are some of these technologies for the penguin? ... Although they contribute a lot, I think we are far from being able to enjoy it natively ... Or am I clueless?
    regards