I-Valve iyaqhubeka namaphrojekthi wayo wemithombo evulekile yokudlala. Iqoqe izibuyekezo eziningi kukho konke ukukhishwa kwe-Beta kwakamuva kwe i-SteamVR yakho entsha, ngeqiniso langempela. Le divayisi ihlose ukuletha ulwazi oluningi nolungcono lwe-VR. Ngezibuyekezo zamanje, ulwazi lomsebenzisi luyatholakala, ngoba konke kwenziwe lula ukuze kube lula ukusetshenziswa. Ngaphezu kwalokho, kunombono omusha othuthukisiwe wesikrini se-VR.
Lolu shintsho olusha lubandakanya ukubuka kuqala okusha okufakiwe kanye nemodi yesikrini esigcwele. Izithonjana eziningana zibuyekeziwe futhi, futhi ziletha ukuthuthuka kokusekelwa okuphezulu kwe-DPI nolunye ushintsho oluncane. Manje kukhona ukusethwa kokulawulwa kokukhanya okusha ukuze ikwazi ukulungiswa kusuka kusigqoko sokuzivikela kuya ku- Inkomba ye-Valve HMD. I-firmware ibuyekeziwe ukuthuthukisa ezinye izinkinga zangaphambilini nge-screendoor.
Kunjalo izinambuzane eziningi zilungisiwe lokho kwakusezinguqulweni ezedlule zeSteamVR, iSteamVR Home, iSteamVR Input, iLighthouse, njll., kuzingxenyekazi ezahlukahlukene iSteamVR ekhishelwe zona.
Y abakhohliwe umhlaba we-Linux, Isipiliyoni seSteamVR 1.7 se-distros naso senziwe ngcono. Ezinye zalezi zinguquko ze-Linux zifaka izingqinamba eziningana ezihleliwe ezithinta ukusebenza, ukuthuthuka ku-IVRCompositor :: GetFrameTiming () ebike idatha emibi lapho kunikwa amandla imodi ye-asynchronous. Futhi kulungiswe ukuphahlazeka okwenzeka lapho imodi ye-asynchronous inikwe amandla, ukusetshenziswa okuphansi kwe-CPU lapho ukwenqatshelwa kwe-asynchronous kukhutshaziwe, nokunye ukuphazamiseka ngesikhathi sokuqalisa.
Uma ufuna landa bese uzama iSteamVR kaValve, ungakwenza kusuka kulokhu isixhumanisi sephrojekthi. Usuyazi nje ukuthi iyahambisana nezibuko ezahlukahlukene ezingokoqobo, njenge-Valve Index uqobo, iWindows Mixed Reality, kanye ne-Oculus Rift neHTC Vive.