I-Unreal Engine 5.1 isikhishiwe futhi lezi izindaba zayo

Unreal Engine

Inguqulo entsha yakhela phezu kwesethi yesici esisha esethulwe ku-UE5, iyenza iqine, isebenze kahle futhi iguquguquke.

Muva nje ukukhishwa kwenguqulo entsha engu-5.1 kwamenyezelwa kusuka enjini yomdlalo edumile Unreal Engine, inguqulo eletha izici eziningi ezintsha nokuthuthukiswa kwenjini.

Kufanele kuqashelwe ukuthi le nguqulo ihlanganisa ukuthuthukiswa kweLumen, uhlelo lokukhanyisa lomhlaba wonke, iNanite, uhlelo lwejiyomethri olususelwe kumapholigoni amancanyana kanye namamephu ethunzi abonakalayo. Umgomo ukuletha imidlalo egijima ku-60 FPS yama-consoles esizukulwane sakamuva.

Ngokuqondile, onjiniyela bangeze ikhono lokuhlela kabusha i-rasterizer ye-Nanite, ikakhulukazi ukuvumela ukudalwa kwama-deformations ukukhiqiza kabusha ukunyakaza okubangelwa umoya emaqabunga. Ukwengeza, imaski ye-opacity nayo ingashintshwa ngokuhamba.

Izici ezintsha eziphambili ze-Unreal Engine 5.1

Le nguqulo entsha evela kwa-Unreal Engine 5.1 sebenzisa i-cache yezinto ze-DirectX 12 zepayipi, okwenza kube lula ukukhiqizwa komdlalo we-DirectX 12, ngaleyo ndlela futhi, ukuhlanganiswa kwama-shaders kwenziwa njengoba kudingeka, okuvumela injini ukuthi iphendule kakhudlwana.

Olunye ushintsho olugqamayo enguqulweni entsha ukuthi Izici ezihlobene nokudala imihlaba emikhulu zithuthukisiwe. Ngokuphawulekayo, injini isekela izinhlelo zokuxhumanisa zale mihlaba emikhulu ngaphandle kokulahlekelwa ukunemba. Ukwengeza, kungenzeka ukudala izingxenye zomhlaba ukuze kuthuthukiswe ukulandelwa kwenguqulo. Okokugcina, ileveli entsha yemininingwane yohlelo ivumela ububanzi ngenkathi yehlisa ukusetshenziswa kwememori.

Ukusebenza kwenjini kuthuthukisiwe nasekuhambeni komsebenzi womcimbi obukhoma, lokhu kuhlanganisa umhleli omusha wemiphumela yokubuka kanye nokunikezwa okungcono kwezikrini ze-nDisplay, kanye wengeze imojuli ye-Soundscape ukuze ukhiqize ngokwenqubo imisindo ezungezile Esigcawini.

Ngaphakathi kwe-AI, izinto ezihlakaniphile nezihlahla zombuso manje zizinzile (ilungele ukukhiqizwa). Imojula ye-“MassEntity” iku-beta. Lawa mathuluzi avumele ukudalwa kwesethi yedemo emhlabeni we-Matrix.

Ngaphezu kwalokhu, le nguqulo entsha ye-Unreal Engine 5.1 ingeza i-a uchungechunge lwemisebenzi yokuthuthukisa ukusebenza kahle konjiniyela begeyimu kanye namanye amaphrojekthi amakhulu asebenzisanayo, esiza amaqembu ukuthi akhiqize kakhudlwana.

Nge-Virtual Assets kushiwo ukuthi imethadatha inqanyuliwe kudatha yento, okuvumela onjiniyela ukuthi bavumelanise kuphela lokho abakudingayo kumasistimu okulawula umthombo njenge-Perforce, okuholela ezindaweni zokusebenza ezincane nokuvumelanisa okusheshayo konjiniyela abangadingi ukufinyelela kuyo yonke into yedatha. Ekuqaleni, lesi sici sizosekela ukuthungwa namafa omsindo, ngenhloso yokwengeza izinhlobo eziningi ngokuzayo.

Kuphinde kukhulunywe nentsha I-HLOD (Izinga Lemininingwane Yezibalo) yokuhlinzeka nokusakazwa kwamanzi ongakha ngawo imizimba emikhulu yamanzi ngokusebenza okungcono kanye nenkumbulo encane.

Si ufuna ukwazi kabanzi ngemininingwane mayelana nalokhu kukhishwa okusha, ungabheka isixhumanisi esilandelayo, lapho engazi khona ukuthi babhala futhi bachaze zonke izindaba ze-Unreal Engine 5.1.

Ungayifaka kanjani i-Unreal Engine kuLinux?

Okwalabo abanentshisekelo yokukwazi ukufaka le injini yemidlalo, Indlela elula yokwenza lokhu ukudala i-akhawunti ku-GitHub nemidlalo yama-epic.

Esizocela ngayo ukufinyelela kusuka ku- isixhumanisi esilandelayo. Ukuze ukwazi ukulanda amafayela adingekayo.

Lapho lokhu sekwenziwe, vele ugijime esigungwini, lapho izosicela khona igama lomsebenzisi nephasiwedi yeGitHub:

git clone https://github.com/3dluvr/UnrealEngine.git

Ukwenze lokhu, sisebenzisa imibhalo:

cd UnrealEngine

./Setup.sh

./GenerateProjectFiles.sh

Uma konke kuhambe kahle futhi besingenazo izinkinga ngokuncika, ake sakhe umhleli we-Unreal Engine nge:

make SlateViewer

make UE4Editor ARGS=-clean

make ShaderCompileWorker UnrealLightmass UnrealPak CrashReportClient UE4Editor

Lokhu kuthatha isikhathi eside, kepha uyabona ukuthi kuqhubeka kanjani. Lapho yonke inqubo isiqediwe futhi ngaphandle kokwehluleka, singaqalisa isihleli sale njini yezithombe ngomyalo olandelayo:

cd Engine/Binaries/Linux && ./UE4Editor

Futhi usuqedile ngayo, ungaqala ukusebenzisa injini.


Shiya umbono wakho

Ikheli lakho le ngeke ishicilelwe. Ezidingekayo ibhalwe nge *

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  1. Unomthwalo wemfanelo ngedatha: AB Internet Networks 2008 SL
  2. Inhloso yedatha: Lawula Ugaxekile, ukuphathwa kwamazwana.
  3. Ukusemthethweni: Imvume yakho
  4. Ukuxhumana kwemininingwane: Imininingwane ngeke idluliselwe kubantu besithathu ngaphandle kwesibopho esisemthethweni.
  5. Isitoreji sedatha: Idatabase ebanjwe yi-Occentus Networks (EU)
  6. Amalungelo: Nganoma yisiphi isikhathi ungakhawulela, uthole futhi ususe imininingwane yakho.

  1.   ama-fidojones kusho

    Awudingi ukukuhlanganisa. I-Unreal isivele isabalalisa okuhamba ngakubili kwe-Linux kusukela enguqulweni yesi-5. Futhi kulula njengokulanda ifayela le-zip nokulikhulula.