IGodot, injini yomthombo ovulekile yomthombo ivuselelwa kunguqulo 3.3

Ngemuva kwezinyanga eziyi-7 zentuthuko, I-Godot 3 injini yemidlalo yamahhala yethulwe.3 efanelekile ukudala imidlalo ye-2D ne-3D. Igatsha laseGodot 3.3 iyahambisana ngokuphelele noGodot 3.2 futhi iyaqhubeka nokwenza izinhlobo ezizinzile zenjini, okuzonikezwa umjikelezo omude wokusekelwa.

Ekuqaleni, esikhundleni sikaGodot 3.3, bekuhlelwe ukukhipha isibuyekezo esingu-3.2.4, kepha izinguqulo ze-3.2.x zibonwe ngabasebenzisi njengezilungisayo, yize befaka izinto ezintsha ezivela egatsheni le-4.0, ngakho-ke iphrojekthi ishintshele kuhlobo lwesikimu semantic classical semantic .

Ikakhulu ukuvuselela idijithi yesithathu manje kuzokhombisa ukuba khona kokulungiswa kuphela, okwesibili, ukufakwa kokusebenza okusha nokwokuqala, ukuba khona kwezinguquko ezithinta ukuhambisana. Igatsha le-3.xx lizolandelwa ngokuhambisana no-4.xx kuze kube yilapho uGodot 4.x esesimame ngokuphelele futhi eguqulelwa kuyo yonke i-hardware yamanje.

Izici ezintsha eziyinhloko zeGodot 3.3

Kule nguqulo entsha njengeveli entsha kugqanyiselwa lokho ulungiselele i- inguqulo yomhleli esebenza esipheqululini sewebhu.

Futhi kungezwe amandla okuthekelisa imidlalo yengxenyekazi ye-Android ngefomethi ye-AAB (Inqwaba yohlelo lokusebenza lwe-Android), kanye namaphakeji we-APK. Ifomethi ye-AAB ivumela ukulayisha kuphela leyo mitapo yolwazi yendabuko edingekayo ukusebenza kudivayisi yamanje (isibonelo, armeabi-v7a noma arm64-v8a).

Okwe-Android, amandla okushumeka izinto ngokususelwa enjini yakwaGodot ngendlela yezingxenye ezingaphansi ezisebenzisa ingxenye yewindi nayo iyasetshenziswa ezinhlelweni zokusebenza, ngaphezu kokungezwa kokusekelwa kwezindawo eziyizimpumputhe zesikrini (imizuliswano ama-notches wekhamera), imicimbi yegundane, nokufaka okuvela kukhibhodi yangaphandle.

I-API entsha iphakanyisiwe ukudala nokusabalalisa ama-plugins we-iOS, ekuvumela ukuthi uhambise ama-plugins (i-ARKit, i-GameCenter, i-InAppStore) endaweni ehlukile futhi uwakhulise ngaphandle kwenjini ye-Godot. Le API yenziwa ngaphambilini kungxenyekazi ye-Android.

Olunye ushintsho olubalulekile lwalusefayela le- abathumeli begeyimu yewebhu (HTML5) abathuthukisiwe njengokutholwa nokusekelwa kwamakhibhodi namaphadi wegeyimu kwamukelwa, ngaphezu kwalokho ithole ukusekelwa kwama-GDNative nemibhalo efundwa kaningi yemidlalo esebenza esipheqululini, kepha ngenxa yemikhawulo yengxenyekazi ye-HTML5, ukusetshenziswa kwayo akuhambelani nezinketho zemidlalo yendabuko. Futhi, ukuqaliswa kokusakaza kuhlanganiswe ne-SharedArrayBuffer API, engatholakali kuzo zonke iziphequluli. Iphrofayili enamakhompiyutha amaningis futhi ingeza ukusekelwa kwe-AudioWorklet API, ukuthi ivumela ukukhishwa komsindo okungcono ngaphandle kokuvimba ukusakaza okukhulu.

Ngakolunye uhlangothi, singakuthola lokho ungeze ukusekelwa kokwakhela imidlalo ye Ihardware entsha ye-Apple ifakwe i-chip I-M1 ARM, kanye nokuthi yikuphi ukusekelwa okungeziwe kokunamathisela amasiginesha edijithali kumafayili asebenzayo akhiqizelwa i-macOS

Kusukela igatsha le-4.0 i-API yesimanje idluliselwe ukuhlela ukufundwa okuningi, lapho kusetshenziswa khona amandla ejwayelekile le-C ++ 14, ukuthembeka komsebenzi kumapulatifomu ahlukene kukhulisiwe, futhi kwenziwa nokusebenza okuhle.

Ukulungiswa kwegatsha 4.0 kususiwe esebenzisa isakhiwo se-BVH (Bounding Volume Hierarchy) esikhundleni sendlela ye-Octree yokwehlukaniswa kwendawo okunamandla ngesikhathi sokunikeza. I-BVH manje seyizenzakalelayo futhi ixazulula izingqinamba eziningi zokusebenza.

Ukuqaliswa okuhlanganisiwe kokucutshungulwa kwenqwaba ye-2D (ukucubungula i-batch, nokwenza kahle ukunciphisa izingcingo zokudonsa kucatshangelwa isikhundla sezinto) kuyasetshenziswa, okungasetshenziselwa i-OpenGL ES 3 ne-OpenGL ES 2. Ukusebenziseka uqobo kukodwa manje kumboza izinto eziningi, kufaka phakathi imigqa nama-polygoni.

Kungezwe umakhi omusha wemephu yokukhanyisa (lightmapper), esebenzisa indlela yokulandela umkhondo futhi isekela ukunciphisa umsindo usebenzisa umtapo wolwazi we-oidn (Open Image Denoise). I-lightmapper entsha isebenzisa ama-CPU ukwenza ikhompyutha futhi ixazulule iningi lezinkinga zekhwalithi ezitholakala kusilawuli esidala.

I-plugin ye-OpenXR ingezwe ngokusekelwa kwezinga legama elifanayo ukudala izinhlelo zokusebenza ezingokoqobo nezingathandwa kwabathelisi esikubona. Imbobo ye-HTML5 yokwakha amageyimu ngokususelwa kubuchwepheshe bangempela bangempela ingeze ukusekelwa kwemininingwane yeWebXR

Ekugcineni, uma ufuna ukwazi kabanzi ngayo, ungabheka imininingwane Kulesi sixhumanisi esilandelayo.

Thola uGodot

IGodot iyatholakala ngokulanda ku leli khasi yeWindows, Mac OS neLinux. Ungayithola futhi ku- I-Steam y itch.io.


Shiya umbono wakho

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  1. Unomthwalo wemfanelo ngedatha: AB Internet Networks 2008 SL
  2. Inhloso yedatha: Lawula Ugaxekile, ukuphathwa kwamazwana.
  3. Ukusemthethweni: Imvume yakho
  4. Ukuxhumana kwemininingwane: Imininingwane ngeke idluliselwe kubantu besithathu ngaphandle kwesibopho esisemthethweni.
  5. Isitoreji sedatha: Idatabase ebanjwe yi-Occentus Networks (EU)
  6. Amalungelo: Nganoma yisiphi isikhathi ungakhawulela, uthole futhi ususe imininingwane yakho.