Valve Announces New API Network for Developers and SteamLink Anywhere

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Valve keeps working hard to improve the world of videogames and that without forgetting Linux and the developer community. He already surprised us with SteamOS, also with his Steam Machine although it was not successful, we all know his online video game store, or the latest movements with Steam Play to bring Windows video games to Linux as well, or titles like Half Life, DOTA, steps in VR, and other developer libraries we reviewed, etc.

Now with Steam Link Anywhere A new project opens with this official beta that allows you to connect to your PC and play video games from anywhere, as you should already know. It's free for all Steam users and works on both the Steam Link app and the Steam Link hardware. But this is not the only news that Valve brings us, since there are also interesting news for developers ...

And is that Valve has announced an API of Steam Networking Sockets, which will be available to all Steam approved developers to access the technologies and infrastructure developed to support CS: GO and Dota 2. That will provide gamers with protection against attacks, 100% reliable NAT and better connectivity, tools to estimate instantly pinging between two arbitrary hosts without sending any packets, and a high-quality, secure encryption protocol for UDP.

In short, many measures for the security and privacy of the players who use this platform. And as for the developers, they already have a lot of open source on GitHub. Undoubtedly great news that, of course, also positively affects players who use Linux as a gaming platform. And remember that Steam Link also has support for Linux, and thus play on any screen even if the game is running on any PC.


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