The best applications for the management of educational environments

apps for Linux educational environments

The educational environments they are vital. The learning of many people around the world depends on them. If they monopolize themselves with proprietary software, you will be pushing those students to have to invest money in licenses once they leave the environment in order to continue using the same programs.

Besides that, some schools of certain underdeveloped countries they do not have access to some operating systems and software given the price of licenses that they could not afford. This creates a significant educational gap between the poorest and richest countries, forcing the poorest to choose between the ethical dilemma of using pirated proprietary software or not using IT tools.

Therefore, it is very important to have tools for educational environments that are software for open source, free and free. They manage to balance in terms of equal opportunities for all, regardless of their origin.

Here I will focus on those used for management of these educational environments and that are vital to teach classes, such as:

  • Tutor: if you are a teacher, then you should know this app. It is an online software with which you can manage your courses and provide students with the material they need. You can post subjects, tests, grades, and much more. Students will be able to create individual accounts to follow all this content.
  • iTalc (now Veyon): is a platform for educational environments that allows the teacher to follow and control the demonstrations for their students in an interactive classroom on the network. Ideal for distance education.
  • Fet: simplifies schedules in educational settings. For this, this free system uses heuristic algorithms for creation, such as the number of days per week available, the teaching hours, the subjects taught, the activities, the number of available teachers, student groups and subgroups, the available classes, etc.
  • GCompris: it is a great set of programs to implement a complete educational environment for the little ones, aged between 2 and 10 years. It has several educational activities and games, aimed at improving the understanding and use of computer systems, as well as the essential subjects (reading, geography, mathematics, ...).
  • Childsplay: it can be an alternative suite to the previous one, also for the little ones. Oriented to memory activities, letters, numbers, games and educational applications, etc.

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