BeamNG.drive: gets native support for Linux in experimental phase

BeamNG.Drive

BeamNG.drive has reached version 0.25 and its developers have reached a new milestone, since they have launched the native version for Linux and it is now in the experimental phase. This means that you can try it out now and give your feedback to try to improve it for its final release. This way you will be able to experience first-hand the benefits of this impressive driving simulation video game that is very real in terms of dynamics. A lot of time has been put into this simulator, along with the soft body physics engine that can make all parts take very real damage in real time.

That is, a steam wonder which simulates real crashes. In fact, well it must be when the score of this video game has been enormous on Steam, with more than 100.000 users with positive evaluation, and that is still in its infancy.

As for the message or Press release that accompanied the release of this new version, says: «With the release of version 0.25 we include EXPERIMENTAL support for BeamNG Linux. We know that this is something that many of you have wanted for a long time, and it seems that the time has come to give our players the opportunity to experience this. As this is an ongoing experimental product, we do not offer customer support for BeamNG on Linux. This product may be buggy, unstable, or all of the above, but if you are a Linux enthusiast we encourage you to give it a try. Your feedback will be invaluable in helping us to get a properly supported version of BeamNG for Linux. For questions, use this thread, but be sure to read the guidelines first.»

If you would like to try yourself What is this title about, you already know that you can do it in Valve's Steam store in this link that I leave here:

More information of BeamNG.drive – Steam


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