Khronos Group yakazivisa izvozvo iyo Vulkan graphical API ichave nerutsigiro rwepamutemo rwekuwedzera kutsva. Vulkan yaitova nerutsigiro rweNVIDIA Ray Tracing, iine ayo ekuwedzera ayo atove kushanda pane ino ine simba API kugadzira vhidhiyo yemavhidhiyo mifananidzo uye imwe graphic software.
Asi ikozvino NVIDIA yakabatana kuitira kuti mukuru weVulkan atsigire Ray achitevera uya kune vese vanopa. Tekinoroji yakashanda zvakaringana zvekuti AMD yakashandawo pairi kuitisa muzvigadzirwa zvazvino zvePS5 uye Xbox "Scarlett", pamwe nePC munguva pfupi iri kutevera. Kudiwa kwakasimba kweiyi graphic maitiro kubva kune vazhinji vagadziri kwakaita kuti budiriro iyi ikunde.
Pakati pe matsva ekuwedzera Pakati peakawedzera Vulkan akateedzana, SPIR-V uye GLSL, iyo huru ndeye VK_KHR_ray_tracing, iyo inopa rutsigiro rwekuvaka uye manejimendi ezvekumhanyisa zvivakwa, Matanho uye pombi dzemumvuri, nezvimwe. Zvakare, vamwe vatyairi veLinux vakagadziridzwa kuti vagone basa iri. Nhau dzakanaka dzeLinux nenyika yekutamba.
Zvakanaka kune avo vasingazive chii chinonzi ray kutsvaga, kutaura kuti ray yekutsvagisa ndeye 3D mufananidzo synthesis algorithm iyo yakafemerwa muna 1980 na Turner Whitted, zvichibva zvashandura imwe Arthur Apple algorithm inonzi Ray Casting kubva muna 1968. Nenzira iyi, kufungisisa nekuratidzira kunogona kuenzaniswa. mimvuri inogadzirwa nechiedza. mwaranzi mune yakajeka mifananidzo yemavhidhiyo mitambo uye simulations.
Kana iwe uchida kuona zvimwe misiyano yekuona, iwe unogona kuona iyi vhidhiyo kubva kuNVIDIA mairi iyo inogonesa uye kumisikidza iyo Ray Tracing yemifananidzo yayo kuitira kuti iwe ugone kutarisa misiyano iri pachena yakajeka mumifananidzo yemutambo wevhidhiyo:
Sezvauri kuona, mhedzisiro ine ino system pamifananidzo iri pachena. Saka kukosha kwayo Uye iyo huru nyaya ndeyekuti Vulkan inoenderera nekuvandudza kune yeLinux yemitambo yenyika ...
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