WINE 6.2 introduces Mono 6.0 and the usual hundreds of enhancements in a development release

WINE 6.2

After first development version two weeks ago, WineHQ will release another 21-22 for this series. The following was released a few hours ago, a WINE 6.2 which, like all versions released every fortnight, comes with hundreds of minor tweaks, but also some other important, such as the .NET Framework support engine has been updated to Mono 6.0. This will make apps that use this Microsoft technology work even better.

Regarding the usual changes, WineHQ mentions that 51 bugs have been fixed and a total of 332 changes. The full list is available at release note, where developers only usually mention 4 or 5 of them, such as the update of the Mono engine to its sixth version. Then you have that little list, in which one of the points is the usual "bug fixes".

WINE 6.2 highlights

  • Mono engine updated to version 6.0.0, with DirectX support.
  • Support for NTDLL debugging APIs.
  • More WinRT support in WIDL.
  • Xbox One controller fixes on Mac.
  • Various bug fixes.

Interested users can now install WINE 6.2 from its source code, available in this y this other link, or from binaries that can be downloaded from here. In the link from where we can download the binaries there is also information to add the official project repository to receive this and other future updates as soon as they are ready for systems like Ubuntu / Debian or Fedora, but there are also versions for Android and macOS .

The next development version will be WINE 6.3 and, if there are no surprises, which I dare to advance that will not happen seeing how punctual they are in WineHQ, it will arrive on February 26. Among what you will introduce, the only thing we can assure you is that will come with hundreds of small improvements and corrections as usual.

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