WINE 6.17 improves DPI support again and introduces almost 400 changes

WINE 6.17

WineHQ has once again complied with its calendar on time and, after the previous one v6.16Today launched WINE 6.17. It is a new Staging version, a label that development versions receive in which they add new features every two weeks, but things are not so polished that the label is Stable. As almost always in this phase of development, the project team has taken the opportunity to introduce many changes.

In WINE 6.17 12 bugs have been fixed, but they have made 375 changes in total. Among them, this week they have once again highlighted something related to the DPI along with four other points, the last being the usual correction of errors. The list of news that they have considered important enough to separate them from the rest is as follows.

WINE 6.17 highlights

  • WineCfg program converted to PE.
  • Better high DPI support in embedded applications.
  • More prep work for the GDI syscall interface.
  • Improved debugger support in Wow64 mode.
  • Various bug fixes.

WINE 6.17, of which we have to remember again that it is a Staging or development version and not stable, can now be downloaded from is the latter other link. The project also provides information to download this and future updates by adding the official repository for Linux here!, but it can also be installed on macOS and Android. If the repository is added, you can choose between the stable, Staging or Dev versions.

At this point in development, we are already approaching the time when Release Candidates will start arriving, but most likely the next version will be WINE 6.18 and that it will be released on next September 24. In WINE 5.x, 22 Staging versions were released, at which point they have already released the Release Candidates on a weekly basis. If the new Staging version is confirmed, they will re-introduce hundreds of tweaks.

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