Wine 5.7 introduces a new USB driver and these other improvements

Wine 5.7

Since its developers decided to release a new version every two weeks, the total number of changes has been reduced slightly, or at least it has been in terms of new prominent features. 15 days ago threw v5.6 of this "non-emulation" software for Windows applications with more than 400 changes, and yesterday April 24 they released Wine 5.7 mentioning 6 new functions among which a new USB driver stands out to improve support with all kinds of devices and peripherals.

Wine 5.7 has fixed a total of 38 bugs, but has also introduced 413 minor changes that you can read in this link and that will considerably improve the user experience when running Windows applications and games on operating systems such as Linux-based ones. Below you have the list of the most outstanding novelties that have come along with this version.

Wine 5.7 highlights

  • The Wine Mono engine has been updated to version 5.0.0, with support for the newer WPF.
  • More progress on the WineD3D Vulkan backend.
  • Principles of a driver for USB devices.
  • Support for building with Clang in MSVC mode.
  • Built-in modules no longer depend on libwine.
  • Support for configuring versions of Windows from the command line.
  • Various bug fixes.

Interested users can now install Wine 5.7 from your code source that is available at this link. Binary packages are also available in this other link, where there are also instructions to add a repository and install the software on systems such as Ubuntu (an official repository for Focal Fossa has not yet been added), Debian and Fedora, and there are also options for Android and macOS.

The next version will already be a Wine 5.8 that, if there are no surprises, should arrive next Friday May 8. It is expected that for this version they will continue to advance in the support of the driver for USB devices and improve the reliability, stability and compatibility with Windows applications.


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