WINE 5.10 begins work to add Unix library for NTDLL and introduces almost 400 changes

WINE 5.10

True to its biweekly calendar, and after v5.9, the project that develops this "non-emulation" software for Windows applications has launched WINE 5.10. As usual, they have made many small changes and bug fixes, but the list of highlights only mentions 6 new features. Among them there are also some old ones, such as that they have continued with the progress of the WineD3D Vulkan backend or that they have improved the support for the anti-cheat kernel drivers.

On the other hand, in the section in which they detail everything that has changed, they mention that they have corrected 47 bugs and have made 397 changesNikolay Sivov being the developer that has collaborated the most this time with a total of 68. Below you have the most outstanding news that WineHQ mentions in the release note of WINE 5.10, but to know all the changes you will have to visit the official statement.

WINE 5.10 highlights

  • More progress on the WineD3D Vulkan backend.
  • Beginnings of a separate Unix library for NTDLL.
  • Better support for anti-cheat kernel drivers.
  • More glyph substitutions in DirectWrite.
  • Support for DSS private keys.
  • ARM64 exception handling fixes.
  • Various bug fixes.

Interested users can now install WINE 5.10 from its source code, available in this y this other link, or from binaries that can be downloaded from here. In the last link there is also information to add the official project repository to receive this and other future updates as soon as they are ready for systems like Ubuntu / Debian or Fedora, but also for Android and macOS.

Yes, as before, there are no surprises, the next version will be WINE 5.11. The next Friday June 19 and among its novelties it is expected that they will continue to improve the separate Unix library for NTDLL and add several hundred more small functions.


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