WiFi Dual Station: Valve, AMD and Qualcomm united ...

Wi-Fi DualStation

Qualcomm, Valve and AMD have teamed up for the WiFi Dual Station. Behind this name is what seems to be a great leap in the sector of video games sensitive to network latency, where the cable connection is still the best option for now. But with this everything could change, and close the gap between wired performance and wireless networks so that gamers can enjoy all the freedom that WiFi brings.

Other companies such as Acer, Lenovo, Microsoft and Snapdragon Compute Platforms also participate. The goal is to develop a possible new technology It uses multiple bands and WiFi antennas simultaneously. With WiFi Dual Station, by using the 2.4Ghz, 5Ghz and 6Ghz bands (when available), latency issues will be easily resolved at the system level quickly and fully transparent to the end user.

This system is already compatible with Valve's Steam with its Steamworks SDK, although it is limited to Windows 11 at the moment. However, it is very likely that there is also compatibility with Linux, even more so knowing that Valve is involved and that it will want to take advantage of it for its services for this platform as well. So it might not be too long before someone adds the support ...

In addition, it is very likely, according to rumors, that Valve could release a wireless virtual reality headset. There have been some registered patents and leaks that seem to confirm this. A way to use virtual reality in a totally independent way and that would also work without a doubt with Linux. Without a doubt, with WiFi Dual Station new possibilities are opened up in gaming, also in streaming.

According to Valve, they have already tested this system with WiFi Dual Station and they have been able to observe significant reductions in jitter and packet loss when this function is active, which is very important for multiplayer video games, especially Dota 2 or CS: GO. This was confirmed by one of Valve's developers, Fletcher Dunn, on his social networks. Also, you have added open source over GameNetworkingSockets on GitHub:

More information - GitHub


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