Valve already has the new stable version of your Steam client for the Microsoft Windows platform, MacOS and of course for GNU / Linux distributions, including its SteamOS distro that we have talked so much about here at LxA. If we look at the changelog of this new version it has let us down a bit, since it only includes two changes, something quite rare and that should be many more changes as has happened in previous versions ...
But perhaps this somewhat ungrateful news for those who expected much more can be transformed into good news for lovers of Steam and gamers. And it is that the developers do not want to spend too much time on the client because they are looking to launch a native 64-bit version of this Steam client and that it could soon reach our Linux distros if the rumors are confirmed. Valve is not the only developer still offering 32-bit software, there are others, but they are less and less and it is vitally important that they soon move to the 64-bit and that they follow the trend of the rest of operating systems and software, taking better advantage of modern hardware, since it would work natively. Without going any further, Apple in its MacOS Mojave forced or pressured the software developers of its platform to make that leap and Valve itself complied and made 64-bit Steam for Mac.
Those two patches or improvements added to the new version for Linux that improve some problems with PS4 controller and Steam Link hardware they could be giving clues as to where the developers at Valve are going to move. So we cross our fingers and hope that that long-awaited version of the Steam client will come out soon, running natively in 64-bit and gradually getting rid of 32-bit apps. However, for those who still use older hardware, the option of 32 does not hurt ...
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