Valve Brings SteamVR Support to Linux

HTC Virtual Reality Glasses

Virtual reality, or VR technology for its acronym in English, is transforming into a revolution, not only in the sector of video games and digital entertainment, but for the field of medicine, such as treating phobias by exposing the patient in a simulated and controlled environment to overcome your fears. We have already seen big steps like the Oculus Rift, the initiative to create an open API for VR as Khronos Group wants, etc.

Now it is the turn of Valve, the video game company that has always had the penguin in its head, now it does it once again and carries the SteamVR support also for GNU / Linux. That will allow developers to create Linux content for the HTC ViveVR glasses, and other hardware. And even though the program is still in its beta development stage, using Vulkan is already an important step forward.

At the moment developers can use a driver to NVIDIA cardsAnd while it is possible to use AMD graphics cards as well, that will take a bit more work at the moment to make it work, and you may run into some limitations. The ones that are not supported are the Intel graphics cards, but I don't think anyone misses them too much considering their features ...

And since I have appointed Khronos Group, say that for interested video game developers, will need OpenVR on Linux, in addition to requiring Unity version 5.6. However, as I said, it is still in an early phase and will improve little by little with future updates, since there are some problems that still need to be solved and some things that do not work completely fine, such as support for certain hardware components or the change between modes ...


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  1.   Juan Cusa said

    Something is known about the requirements!

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