Improbable and Epic Games partner and create a fund to create open engines

The UK based cloud video game simulation software company, Unlikely worlds limited, signed this Friday with Epic Games, a partnership to configure "more open engines" to help game developers.

This The association came about when Unity revoked the license of Improbable, which invalidates its ability to continue to use Unity's popular game development engine and thus affects the company's ability to support games.

Last December, Unity Technologies, Unity multiplatform game engine operator, updated its terms of service by adding additional clauses.

About the problem

A Unity blog post on December 5 stated:

«By downloading, installing or using the Unity software in any way, you represent and affirm that you have read, understood and agree to be legally bound by and to comply with these terms of use of the software.

If you do not agree to these terms of use of the software, you may not use the Unity software in any way. «

Additional terms introduced by Unity relate to the level of eligibility for Unity software "Tier Eligible" sIt means that your total finances cannot exceed the financial thresholds set for the Unity software tier that you (or those who provide services) use. It was written on the Unity blog.

Then, Unity explained to Improbable that after this change, the publisher of simulation software for cloud video games violated the terms of use or creation of SpatialOS games using Unity, including development and production games.

According to Improbable, this change occurred while he was in an open business negotiation with Unity to find a way to work more together.

Tim Sweeney, CEO of Epic Games, reacted to this notification from Unity in a tweet accusing him of his change. rule that cancels the huge sacrifice made by developers over the years to "build something."

And so the association arose

The blog post by the two new partners says that:

“To help developers put the uncertainty behind the new engine and service incompatibilities introduced today, Epic Games and Improbable are working together for $ 25,000,000 of combined funding to help developers switch to engines, services and ecosystems. more open.

This funding will come from a variety of sources, including Unreal Dev grants, Improbables developer support funds, and funding from the Epic Games store. «

According to his blog post, recent changes to Unity deprive developers of their future ability to freely choose between engines, Middleware SDK, stores and cloud service providers.

In addition, they leave some games in development in legal uncertainty.

To remedy this, Epic Games and Improbable want to unite their capabilities to offer game developers the best combination of engine and other technologies, while respecting the ability of developers to freely choose their partners and software components.

“First of all, we want to reaffirm our association.

Unreal Engine provides a complete C ++ source code for everyone, and its license ensures that it remains open to all game developers and middleware providers, and allows everyone to collaborate together through SDKs, services, and source code ranges.

Similarly, Improbable is developing a fully open Unreal integration for its online game development platform, SpatialOS.

This combination enables developers to rapidly build and deploy all persistent and two-session-based platforms around the world with Unreal Engine capabilities and the augmented capabilities of distributed computing and cloud services. «

If everything goes fine, it will be a good start for Improbable after this difficult start to the year, given the commitment of its new partner Epic Games, owner of Fortnite, the game that would have exploited the earnings of Epic Game in 2018 up to $ 3 billion thanks to the sale of additional content.


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