Ubisoft and EPIC Games will start using the Blender tool for their creations

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Blender is one of the free software programs that we have to be most proud of.. Many designers use it to develop simulations and other types of 3D animations, even for the film industry. But it was not being used until now for the development of certain video games because it lacked the support of large studios or major developers. Now that has completely changed, and the creation program will be supported by two greats.

EPIC Games and Ubisoft, two of the giants of the video game industry now they have done their bit and the community is sure to appreciate it. EPIC Games already know that it supports open source software and the truth is that it is not bad at all. Additionally, both EPIC Games and Ubisoft will help professionals and developers working with the Blender tool for years to come.

Tim Sweeney, Founder and CEO of EPIC Games said “Open tools, libraries, and platforms are critical to the future of the digital content ecosystem. […] Blender is an enduring resource within the arts community, and our goal is to ensure its advancement for the benefit of all creators.«. That is why they will support him for the next 3 years.

Ubisoft, on the other hand, also gave a big surprise with another announcement. Now it will be a gold member of the Blender Foundation, so they not only support it, they will also contribute money for its development. What's more, Ubisoft Animation Studio will mainly use Blender as your primary digital content creation tool and will also get developers to contribute.

A shocking news for the importance of the two members who have spoken and who has surprised because until now they used proprietary software for some of these tasks. But without a doubt, it is news that you like to hear, that more and more professionals use free software tools for creation.


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