We have been advertising for a couple of years or three the big improvement that the Linux platform has suffered in this regard. Many are the companies that have been interested in creating or porting top video games for the penguin, so much so that the number of titles on Steam is already in the thousands, reaching figures close to those of MacOS. Without a doubt if you compare it with the figures for Windows or other platforms such as Xbox or PlayStation, it is still far behind, but if you take into account the situation of Linux a few years ago, it is an exponential growth.
Of course there are still lights and shadows in this sense, as we have been repeating almost until they are redundant. But great strides have been made in the industry to make Linux today a better platform for video games. Not only because of the interest of digital entertainment companies and the endless number of titles from other independent developers that have come, but because of other technical issues that have come in recent years.
One of them is the constant improvement of graphics drivers for Linux, both proprietary and open source, such as AMDGPU. What's more, Khronos Group It has also made great efforts in this regard with its open APIs, improving OpenGL with the Vulkan project thanks to the code provided by AMD, as well as standard and open APIs also for virtual reality, a flourishing market that is just emerging and that aims to revolutionize the video game world.
Steam and GOL are two of the online video game stores that are happiest with these developments, since they have seen how Linux users have positioned themselves as good customers. More and better titles, Linux-exclusive titles, improvements to drivers and graphical APIs, and the growth of Linux users can make the future even better. Despite the great failures such as Steam Machine, in which I had high hopes, and other projects, the health of gaming is good, I hope it continues like this or better ...