Does RetroArch crash as soon as you open it after an update? Try this first

RetroArch closes

RetroArch It is the basis that more and more projects use. For example, IT IS. But if it is not used directly, it is likely that we will not even see its interface. We can experience the problem that we are going to discuss here today whether we want to open the emulator directly or through other interfaces, but it has an easy solution. Specifically, I am talking about the program closing as soon as it is opened.

It may never happen to us, but after reading in different sources, probably yes. What I have found most is that RetroArch has stopped opening after a recent update, but it is also possible that we encounter this bug if we use X11 when it was working fine in Wayland or vice versa. The solution is to open your configuration file and make a change manually.

Fix RetroArch crashing after opening

It is possible that that update we were talking about has made a change in the configuration file, or at least one that makes it impossible for us to use the program. The specific line is the one that says video_driver, and it's what's behind the equals symbol that we have to change.

The RetroArch configuration file is usually in ~/.config/retroarch/ with the name of retroarch.cfg, and in addition to thousands of other lines we will find something like the following:

video_crop_overscan = "true" video_ctx_scaling = "false" video_disable_composition = "false"
video_driver = "gl"
video_filter = "" video_filter_dir = "/usr/lib/retroarch/filters/video" video_font_enable = "true"

The line that interests us is the one that is in red, and the first thing we have to do, in the event that RetroArch closes after opening, is change what is behind the equal to "vulkan" if "gl" appears and "gl" if it says "vulkan". To cover all possibilities, a third option is to put “glcore” there. What we will have done is tell it to change the video driver. In my case, in Wayland I can leave that line with a pound in front, so we will "comment" it and it won't read it, but this doesn't work if I'm in X11.

And with this simple thing, we can continue playing RetroArch. Unless there is another problem that we have not covered here, in which case we will have to continue looking for solutions.


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