Re: Legend successfully passes its funding expectations

On July 26 of this year, Re: Legend launched a campaign on the famous crowdfounding page to finance the video game for Linux and Windows. This campaign has been a success and they already have the money necessary for the development of this title, which will be based on the Unity engine that we have talked about on some occasions in this blog. It is an RPG with multiplayer capacity that will not leave you indifferent due to its characteristics. The fans who have helped pay for the development are quite enthusiastic and numerous.

Proof of this is that it was expected to reach U.S. dollar 70.000 of financing, and only in the first 18 hours they already got more than 50.000. The campaign continues and the more money they get, the more resources and staff they can invest to get a better product. But the objectives of the campaign are somewhat more ambitious than this, in fact the developers of the Magnus Games studio have revealed that they hope to have about $ 100.000 to start the work, at this rate they will far exceed it if everything continues like this. This means that we must add another great title to our lists.

For those who do not know anything about Re: Legend, add that as I said it is a RPG which also includes simulation. It has capabilities to play on a network with that multiplayer mode. Everything will happen on the island of Vokka, where you must create and expand your village to win. For this you must have a great variety of activities (agriculture, crafts, etc.) that you must manage properly, and you will also have the presence of monstrous creatures called Magnus. The characters are customizable, by the way ...

By the way, although it first comes out for Windows, the version for Linux is expected and also for other platforms such as PlayStation 4, Xbox One and Nintendo Switch, depending on the objectives achieved in Kickstarter. So let's support the title to see if we see it soon on the penguin platform.


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