Mandelbulber 3D: rendering software…quirky

Mandelbulber 3D

The following article examines Mandelbulber 3D, a 3D fractal generator. Users can create, view and explore trigonometric, hypercomplex fractals, Mandelboxes, IFS fractals and other XNUMXD fractals with this program. With this program, we can render and burn images using a variety of custom materials. The number of selections available is really high. Fractals are geometric objects whose jagged or fragmented outlines repeat at various scales.

Fractals have been a standard concept in mathematics since the early XNUMXth century, but Benoit Mandelbrot coined the term fractal in 1975.. Since then, fractals have been the subject of much research. Since fractals are a common feature in nature, many natural objects are fractal in nature. Although the term fractal was coined relatively recently, fractals have been in mathematics for a long time. Mandelbulber is a free and open source 3D fractal generator for GNU/Linux, Windows and MacOS.

It is released under the GNU General Public License v3.0, with support for multiple GPUs, Ray Tracing, etc.

Features

As for the the characteristics of MandelBulber 3D highlights:

  • Allows you to perform calculations on multiple graphics cards that support the OpenCL graphics API. The goal is to create those peculiar fractals or renderings.
  • The program is developed natively, relying on Qt Creator in the case of the version for Linux distros.
  • It can perform mathematical modeling and the Monte Carlo Method for stunning photorealistic scenes that you won't be able to stop looking at.
  • In addition, it supports trigonometric, hypercomplex, Mandelbox, IFS, and many other 3D fractal renderings. In addition, it also has support for Ray Tracing.
  • Complex 3D raymarching, to create hard shadows, ambient occlusions, depth of field, translucency, refraction, and other effects.
  • It also supports Arm architecture, in addition to x86.
  • It's cross-platform, for Linux, Windows, and macOS, as I've hinted at earlier.
  • You have the 3D browser function to go through the generated graphics and enjoy yourself.
  • Distributed network representation.
  • Allows you to perform keyframe animation.
  • It supports management of the materials of the textures used.
  • Texture mapping on color, luminosity, diffusion, normal maps, and displacement.
  • It also has command line tools.
  • And with a render queue.

More information about Mandelbulber 3D – GitHub site


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  1.   Harun said

    Friends, the whole article was missing…hehehe

    1.    Harun said

      Excuse me, strangely, now it appeared to me...

      Thank you and congratulations for such good information.

      Greetings from Chile