Some users of Linux distributions are experiencing some problems with the devices or VR glasses. To fix these issues with VR, you could try disabling asynchronous playback. Something that seems to be working in many cases.
La virtual reality, augmented reality and mixed reality they are still mainly a Windows thing, although there are some projects to also bring it to Linux and that each time compatibility is increased and its performance improves. However, there are still some problems, we are not going to fool ourselves ...
For example, recently some users are experiencing certain problems related to the updates they receive SteamVR on Linux. Although this is happening, Valve developers are focused on other issues and it does not seem that they are a priority at the moment. And it is normal, since the number of users in Linux is not as extensive as in other platforms where they put more resources ...
One of the problems has to do with some lags that can be quite annoying when using SteamVR. This problem occurs especially with AMD users. And although a bug report was opened in October 2020, it is still present. However, it has been discovered that it has to do with asynchronous reprojection. That feature helps when the GPU is somewhat saturated. With the NVIDIA 470.42.01 driver update June 2021 the problem was increased by adding such asynchrony function in Linux as well.
On the other hand, some virtual reality games crash after a few minutes with a code of error -203. And this also seems to be related to the same cause as those described above.
Therefore, in order to deactivate this function and avoid such problems, you have to follow these steps:
- Go to ~ / .Steam / Steam / config /.
- Locate the file named steamvr.vrsettings.
- Open the file with a text editor.
- And you have to edit this line to change the current true to false:
{
"Steamvr": {
"EnableLinuxVulkanAsync": false
}
}
Save the modification. Hopefully once true is changed to false, the problem should go away ...