Intel introduces new product to censor offensive language

Intel introduces new product

Intel, the Silicon Valley giant, famous for its microprocessors and their very serious bugs, announced andThe launch of an Artificial Intelligence program called Bleep. Bleep appears to be able to censor racist and "offensive" speech from game audio. Intel claims the AI ​​tool will allow users to detect and remove toxic speech from their voice chat. "

Intel Introduces New Product But Will It Be Good?

Bleep, will offer users a sliding scale of hate speech options. The program is still in the development phase and could be launched sometime in 2020.

The new technology It will be integrated into the audio system of Intel desktop and laptop computers. A great reason (as if Intel didn't give us enough, to buy AMD products)

As could be seen in the presentation, the software includes a sliding scale to determine if the user wants to hear "nothing", "some", "most" or "all" speech that falls into a category of offensive language, including ableism, body shaming, aggression, LGBTQ + hatred, misogyny, name calling, racism, xenophobia, sexually explicit language, swearing, white nationalism, and a slider that determines how often you the user wants to hear the "N-Word"

If until now you have had the pleasure of not running into someone who uses the word ableism, it seems that it is a discrimination in favor of people who do not have any disabilities. That is, to harm disabled people for the benefit of those who have none. Yes, I was dumbfounded too.

N-word refers to the word nigger, an expression that African Americans consider derogatory when used by someone who is not African American.

According to Kim Pallister, CEO of Intel's Gaming Solutions team, the sliding scale function has been designed to adapt to different situations. Pallister exemplified that users may want more permissive voice options if they play with friends, or some games may include offensive in-game audio that users still want to hear.

I'm not into playing online games, but if I did, I'd be among the people who don't want their computer telling them what to listen to.

However, Intel made it clear that they are not interested in my opinion.
Marcus Kennedy, Managing Director, Esports and Games Segment, Intel Customer Computing Group, stated:

I think it would have been naive to go into this space to try to do something here if we weren't expecting any kind of dialogue. We absolutely expected this to generate something, but from our perspective, the right thing to do is to remain anchored in the empowerment of the player and we will support him no matter what kind of rejection we receive.

For and against

If the road to hell is paved with good intentions, surely its walls are covered with studies of NGOs that endorse them. This nonsense from Intel is no exception.

A 2020 study by the Anti-Defamation League revealed that 81% of American adults between the ages of 18 and 45 who play multiplayer games online had experienced some form of bullying. Gaming companies have been asked to do more to address harassment and discrimination on their platforms, especially in light of the recent movement for racial justice. In addition to Intel's efforts, the video game streaming service Twitch announced Wednesday that the company would change its policy on harassment to take action against users who commit "serious misconduct," even when those actions take place off-platform. .

But, at least there are people with common sense. Another study published in April 2020, in this case by the National Academy of Sciences, found that several automated speech recognition programs "showed substantial racial disparities.»And had a much higher error rate for black speakers compared to whites.

But rest assured, to avoid this the company assured that "the software is being built by a diverse team"

I would have preferred a competent team, but it seems that today diversity is the answer to everything.


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