Blender 4.2 LTS continues its migration to EEVEE and introduces these new features

Blender 4.2LTS

Just under 4 months after earlier version, in which among other things the rendering speed in Linux was improved, Blender Foundation has had the pleasure of announce the launch of Blender 4.2LTS. Although notable new features have been introduced, perhaps a headline: the migration is continuing to use the EEVEE rendering engine, which they began using approximately 5 years ago, when v3 of this 3D modeling software had not yet been reached. .

Blender 4.2 LTS is a version that will be supported for the longest time; It will receive updates in two years, July 2026. It is the choice to use if stability is prioritized over new features, but right now it is also the most up-to-date, so it should be the preference for any user. Or almost any user, because other LTS such as v3.6 are still available.

Blender 4.2 LTS highlights

  • Support for GPU accelerated composer in final renders.
  • GPU acceleration enabled by default on AMD GPUs, for both Windows and Linux.
  • Improved CPU rendering composer performance.
  • Greater speed when undoing.
  • Support for CPU rendering to use GPU-accelerated denoising.
  • Improved the quality of noise removal via OpenImageDenoise 2.3.
  • Ray Portal BSDF for rendering portals for visual effects.
  • EEVEE has received a complete rewrite to enable global illumination, better SSS and many other features.
  • Cycles have received a big update to make renders look better and render faster.
  • Added new Khronos PBR transformation view designed for PBR color accuracy.
  • New tools: Cut, Mask, Hide and Face Set.
  • The user interface has been updated.

Interested users can now download Blender 4.2 LTS from the following button. From there, Linux users will download their tarball, but it is already in Snapcraft and will soon arrive in the official repositories of some Linux distributions now Flatub.


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