AntiMicroX is a free and open source project that perhaps they do not know much about. But if you like gaming, surely you can get a lot out of this tool. Thanks to it, you can assign the gamepad inputs to the keyboard and mouse, mapping to your liking.
Your name will surely sound familiar to you, and there was an original project called AntiMicro. Well, AntiMicroX is a continuation of that project that was abandoned. So you will not be helpless in those video game titles in which you do not have support for gamepad or the settings are not too flexible.
Currently the project has released version 3.2.1, and this release represents a step forward for AntiMicroX with some new functions and features:
- Add notes on available update (enabled in Microsoft Windows).
- Add an SDL gamepad mapping database (now more gamepads can be enabled by default)
- Add appropriate information about the connected command devices for logs or registers when something is wrong and you need to see what exactly is happening or what is the source of the failure.
- Apply the theme correctly to a version of the app on Windows.
- It also includes SIGABRT management (with printing stack).
- Set the theme for Windows.
- General improvements to the performance and operation of the AntiMicroX application.
- And some bugs from previous versions fixed, as is usual in most software versions. For example, the AutoProfiles issue for users who are using Wayland for their graphical environment will no longer be present.
Ultimately, quite a useful project and that it gives more and more confidence to work with him. Especially after the incorporation of that SDL database.
More information about the AntiMicroX project and download - GitHub site
Download the package in flatpack format - Flatub